helpful Problem Solving Types
Rectangle Geometry
intersectionLine = min(b, d) - max(a, c)
caution
bigger starting point
<
smaller ending point
i.e. the biggest starting point is always before the smallest ending, so their is overap and we can find the intersection line
using min(b, d) - max(a, c)
MUST
- see it in the guide : there are common formulas